March 1st, 2005
| You scored as Lawful Good. A lawful good person acts as a good person is expected or required to act. They are dedicated to upholding both what is right and what is set down in law.|
What is your Alignment?
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I'm not a D&D player, but I found this interesting.
After looking at this website's descriptions of the various alignments, I was better informed as to what exactly the moral compasses of the alignments were.
Characters of this alignment believe that orderly, strong society with a well-organized government can work to make life better for the majority of the people. To ensure the quality of life, laws must be created and obeyed. When people respect the laws and try to help one another, society as a whole prospers. Therefore, lawful good characters strive for those things that will bring the greatest benefit to the most people and cause the least harm. An honest and hardworking serf, a kindly and wise king, or a stern but forthright minister of justice are all examples of lawful good people.
A lawful good character acts as a good person is expected or required to act. They combine a commitment to oppose evil with the discipline to fight relentlessly. They tell the truth, keep their word, help those in need, and speak out against injustice. A lawful good character hates to see the guilty go unpunished. Some feel that lawful good is the best alignment one can be because it combines honor and compassion.
Always keeps his word.
Never attacks, harms or kills an innocent foe.
Never harms an innocent.
Never tortures for any reason. Will not allow torture.
Always helps others.
Always work within the law.
Respects honor, self-discipline, authority and law.
Works well within a group.
Never takes 'dirty money' or items.
Never betray a friend. Ever. For ANY reason.
These characters believe that a balance of forces is important, but that the concerns of law and chaos do not moderate the need for good. Since the universe is vast and contains many creatures striving for deifferent goals, a determined persuit of good will not upset the balance; it may even maintain it. If fostering good means supporting organized society, then that is what must be done. If good can only come about through the overthrow of existing social order, so be it. Social structure itself has no innate value to them. A baron who violates the orders of his king to destroy something he sees as evil is a good example of a neutral good character.
Always keeps his word.
Is VERY unlikely to lie, expept perhaps to an evil person.
Never attacks or kills an unarmed foe.
Never harms an innocent.
Never tortures for any reason. Is very unlikely to allow torture for any reason.
Never kills for pleasure.
Always tries to help others.
Works well in groups.
Never takes dirty money or items.
Never betrays a friend.
True neutral characters believe in the ultimate balance of forces, and they refuse to see actions as either good or evil. Since the majority of people in the world make judgments, true neutral characters are extremely rare. True neutrals do their best to avoid siding wih forces of either good or evil, law or chaos. It is their duty to see that all of these forces remain in balanced contention.
True neutral characters sometimes find themselves forced into rather peculiar alliances. To a great extent, they are compelled to side with the underdog in any given situation, sometimes changing sides as the previous loser becomes the winner. A true neutral druid might join the local barony to put down a tribe of evil gnolls, only to drop out or switch sides when the gnolls are brought to the brink of destruction. He would seek to prevent either side from becoming too powerful. Clearly, there are very few true neutral characters in the world.
These characters believe in using society and its laws to benifit themselves. Structure and organization elevate those who deserve to rule as well as provide a clearly defined hierarchy between master and servant. To this end, lawful evil characters support laws and societies that protect their own concerns. If someone is hurt or suffers because of a law that benifits lawful evil characters, too bad. Lawful evil characters obey laws out of fear of punishment. Because they may be forced to honor an unfavorable contract or oath they have made, lawful evil characters are usually very careful about giving their word. Once given, they break their word only if they can find a way to do it legally, within the laws of the society. An iron-fisted tyrant and a devious, greedy merchant are examples of lawful evil beings.
Always keeps his word of honor.
Lies and cheats those not worthy of his respect.
May or may not kill an unarmed foe.
Never kills an innocent but will harm, harass or kidnap.
Never tortures for pleasure but will to extract information.
Never kills for pleasure - always has a reason.
May or may not help someone in need.
Respects honor and self-discipline. Has no time for the law.
Will work with others to attain his goals.
May take dirty money.
Never betrays a friend
Chaotic good characters are strong indivualists marked by a streak of kindness and benevolence. They believe in all the virtues of goodness and right, but they have little use for laws and regulations. They have no use for people who "try to push folk around and tell them what to do." Their actions are guided by their own moral compass which, although good, may not always be in perfect agreement with the rest of society. A brave frontiersman forever moving on as settlers follow in his wake is an example of a chaotic good character.
Keeps his word to any other good person (unless it conflicts with his/her plans against neutral or evil characters in which case this would be explained to the good characters unless it may put them in harms way).
Lies only to neutral or evil people (see #1).
Never attacks or kills an unarmed foe, unless of course they are truly evil and need to be done away with.
Never harms an innocent... unless it is unavoidable
Never tortures for pleasure. Threats may be permissible... (Under extreme duress torture for information may be permissable).
Never kills for pleasure (yet destroying evil seems to pleasure them).
Always tries to help others.
Works well in groups, but dislikes confining rules and 'red tape'.
Never takes dirty money or items except in extreme circumstances where the acceptance of money or items is a ruse and contributes to the greater good.
Never betrays a friend, unless that friend betrays them with bad intent.
After perusing these different permutations of character, I'm not quite sure if the Lawful Good label applies to me -- while it would be very nice to be like that, it seems to be more than a wee bit inflexible, given the varying circumstances that can occur in life, and the less-than-pleasant folks one encounters all too often, especially in a city like New York!
In reading the other descriptions of alignments that rated 50% or more for me, I find myself feeling more as though the neutral alignments of Neutral Good and True Neutral were closer to how I generally operate in the real world, especially with the examples given of the baron and the druid. I care less about "Law" and "Order" and more about whatever is morally correct, regardless of whether that is sanctioned by society or not. Does that make me Lawful? Or not? The Laws I follow are not necessarily those of society. And sometimes, to my mind, in order to do Good, one must break the Law. But not arbitrarily -- there must be very good, strong and compelling reasons for doing so.
Which brings me to my tied alignments, Lawful Evil and Chaotic Good.
I was pretty underwhelmed that I scored as high as I did for Lawful Evil. Really. I was quite dismayed.
I certainly didn't WANT to be evil.
But as I looked at the description, I saw less of what *I* call evil and more of what I'd generally refer to as self-serving behavior -- not necessarily out to actively and/or willfully harm others, but hey, if a few folks get hurt in the process, well -- you can't make an omlette without breaking a few eggs, right?
While I certainly wouldn't call it LAUDABLE behavior, Lawful Evil, as described, seems to me to be very suitable to working in the real world -- RealPolitik, in other words. A very . . . political . . . view, since everyone knows the important thing in real life is WHOSE ox is getting gored. It's not nice, but it's true.
But it also wasn't quite me.
I was more drawn towards the Chaotic Good description than any of the others, especially with the example given of a frontiersman. Maybe it's all the time I spent in Montana when I was younger, maybe it's just the "rugged individualist" ideal that runs like a thread through the cloth of American culture -- I'm not sure.
In reading the description, what I liked most was that it had the flexibility to adapt to the wide range of circumstances that occur in real life. Life is rarely black OR white -- it's a chiaroscuro collage of conflicting interests. This appreciation of life's nuances I found distinctly lacking in the other alignments I've mentioned.
While some of the *actions* may actually be reprehensible, they generally seem to be done only as a last resort, and in pursuit of a greater good. A good which may not be societally sanctioned. And when an evil thing is done, such as betrayal, it is not done lightly -- and only to one who has betrayed you, with malice aforethought. Having been on the receiving end of betrayal, with severe and serious consequences for myself, I find myself comfortable -- quite comfortable -- with the thought of turning the tables. I would be unlikely to *do* it, but I certainly could entertain the thought -- with pleasure in fact!! Something the other aforementioned alignments are apparently incapable of . . .
So while I might ASPIRE to the ideals of Lawful Good-ness, being that I live in a VERY imperfect world, it's inflexibility in the face of less-than-pleasant behavior by others would soon make me feel hamstrung, frustrated and incapable of adequately defending myself from those who behave in a manner I find despicable. The more realpolitik orientation of Chaotic Good, while condoning actions that are Not Very Nice, seems more relevant to living in the Real World.
At least to me.
But for those who know me, please trust that I will behave in a Lawful Good manner.
For the most part.
Current Mood: good
Current Music: "Vengeance (The Pact)" by Blue Oyster Cult